Monday, December 13, 2010
Friday, December 03, 2010
Wednesday, November 24, 2010
T shirt design based on Mcluhan's "hot & cold" theory. He describes that cinema is hot medium and television is cold medium, high definition requires less effort to absorb the information from the media but restricts our creative imagination, low definition requires more work to understand the medium but gives us more space for imagination.
Saturday, November 13, 2010
Pixar’s Paul Mendoza
I’ll talk about what he said in the event, he joined Pixar’s when he was 18 when he was still in the animation school, at the time it was still 2D animation what they’ve learnt and 3D isn’t much of a hit yet, he then found a trial job at Pixar’s working for a week whilst still in school. After he decided to work part time there along with his studies in school, but then it became a nightmare for him because there were so much work load for school and work and he was working like 20 hours a day. He then said that he’ll work at Pixars full time as John said that they will teach everything there including all the 3D stuff.
His first work was on “A Bug’s Life”, one thing that he mentioned that surprised me is that at the time, there was no IK solvers on the 3D software they use so they would have to animate and tweak each motion frame by frame. Pixars built their own 3D engine/software to make their films.
Pixars film were based on a mature theme that not only attracts children but adults as well. In “Finding Nemo” the theme was based on father and son which was a rare concept in filming industry. In their film, they want to be realistic so that people can relate to themselves not in a visual way but in a more emotional way.
Ratatouille was another film he worked on, which was one of my favourite Pixars film, I wanted to watch it again after he talked about it, he showed us some of the storyboards that he created for the film.
Well the talk meant quite a lot to me, now I know a little bit more about life in animation, it’s definitely what I want to do, working for a big company would be a dream come true even if I have to work 20 hours a day! It has got me motivated more and gave me a better idea of what I want to do in the future, there’s a lot of research and planning needed to be done at the start any many test and trials through out the career, “can’t do” is not an option!
Bradford Animation Festival
Today has been a great day! Events I went to are;
10:30am - Professional 1
12:00pm - A Caring Eye
14:00pm - Pixar's Paul Mendoza
16:30pm - Gary Jackson: Model Making
19:00pm - Music Video/Other Videos
Well lets start off with the freebies we got at the start with free t shirt, bag and leaflets and a pass with my name on. We queued up for the 10:30's Professional 1 event and manage to get seats.
Professional 1 -
Inside Pictureville is a small cinema, the first animation was called "Big Bang Big Room".
Big Bang Big Room is a stop motion animation about evolution of our globe, it uses graffiti and paintings on buildings and painted over again and again to make a stop motion animation which was pretty amazing because its something that we never seen before that’s been done, I wonder where they got the permission to paint the buildings to streets to bridges and everywhere!
Mother of Many
This one was a bit weird, its about this woman’s daily life in midwifery, it is a 2D animation, has some strong explisive scenes, was ok didn’t stand out that much.
A Lost and Found Box of Human Sensation
Depressing and grey, it has some symbolic scenes with the robots shaking hands with the main guy at his dad’s funeral showing emptiness and loneliness.
First person narrative talking about his sadness and no matter what he couldn’t get over it. It is set in a dark city in a gloomy environment, 3D animation.
Probably one of my favourite one as it felt so real and emotional.
The Twin Girls of Sunset Street
A rather creepy one this, these two old granny kidnap kids and eats them. Yet again another depressing animation using stop motion. Story focuses on the kid who’s terrified seeing another kid getting eaten. The kid tries to escape at night but then gets caught, but the 2 granny fights over the kid and spills the candle and lit the room in fire and the kid manage to escape locking the door behind him, in the end the 2 granny died together and the kid escaped. I liked this one because it had suspense especially with the facial emotions.
Pivot
The Pivot reminds me of “Mirror’s Edge” video game where you run away buildings to buildings, the style are a bit similar too. A man with a camera captured another man who just killed someone, the man with the camera then runs away whilst the murderer chases him down with a gun, they run through a lot of small gaps and does a lot of stunts, in the end the man with the camera picks up the gun that the murderer dropped and shoots the murderer, but then another man capturers the first man with his camera and so the cycle continues. 3D animation cel-shaded.
The Name-less
It was about a boy who wanted to explore the world, this one is probably my least favourite because it was slow, quiet and it really dragged, definitely not for a casual viewer to understand what is going on
The Eyes of the Lighthouse
2D mixed 3D animation effects, set at the light house with a father and daughter. The daughter has unique power that can control the sea.
Pixar’s Paul Mendoza
This was probably my favourite event. Paul talks about his experience working in Pixar’s
Thursday, November 11, 2010
Monday, November 08, 2010
Re-enhanced version of my first page to fit in with the presentation.
Previous project for visual studies was based on typography that represents ourselves, this time we are to produce images that expresses us to the audidence about ourselves, here are some examples I chosen;Home - To start off I like to express my background by using this image,which has a image of Manchester in which I was born in and raised and a picture of Hong Kong which my family are from, I have used a red colour for background colour to symbolize warmth and home
Thursday, October 21, 2010
This is my initial idea for my Taxonomy/Folksonomy project on shoes, this ones a rather technical animation. For this I am going to show how each part of the shoe is assembled using 3Ds Max, above are the 3d models I am going to model. However for the last part I want to add abit of story and meaning to it, rather than just showing how a shoe is assembled, I want to show the origins for parts of the shoe, when all parts assemble, the screen will show a different country of the globe then zooms into a location showing where the shoe lace came from and unites with the shoe as a whole
Here I want to shoe the audience from a perspective where parts of the shoe comes from different places of the globe and unites in one location.
Friday, October 08, 2010
This one is laid out like a CV key pointing out the important words, the top groups are all software names which i grouped them all together .
Overall it was a good set of experiment but I think it can be improved by having some sort of style and meaning to it. However it was challenging as it had words more than sentences so it was hard coming up with a style to be set in stone. I had an idea of putting all the words and sentences together to create an image or another word like my name, but I thought that it was a little bit too common as it has been done before
Sunday, October 03, 2010
We are given the 2 words Taxonomy and Folksonomy and then the subject of it is based on shoes. Firstly, Taxonomy from what I learnt is the classification and Folksonomy is the connection and the origins of something. So here I divided the shoes into catagories for the Taxonomy, everyone one of these are somehow connected, for example a football trainer falls in between style and purpose. From my research, Folksonomy is like a detailed and zoomed in version of Taxonomy, here on the graph you can see the Folksonomy list with smaller fonts inside each section.
Wednesday, May 05, 2010
This is a simple car animation I made, don't worry, you will see something better as we go along
Here it is,started doing some simple modeling and animations for starters.